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Definitely some targets for genetic programming
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"I write for free because there seems to me to be no meaningful relationship between whether a publication pays me and whether it’s worthwhile for me to write for them. I’ve been skillfully edited and I’ve been allowed to babble on painfully unchecked by paying and non-paying publications alike. I’ve garnered indirect material benefit from paying and non-paying publications alike. I’m not suggesting that anyone follow my example or positing that I know what The Future of Journalism entails, but I do know, barring catastrophe, what my particular future is: I am going to keep getting paid to write when I can and writing for free when I can’t. If/when this situation becomes untenable for me as a way of actually making my living, I’ll start making more of my money with my non-writing endeavors. People have been doing exactly that, and writing sad essays about the injustice of having to do exactly that, for much longer than the Internet has been around."
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Graph #2 is particularly interesting
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Would like to train the squares to self-assemble to do the covering "themselves", while minimizing the number needed.
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"This page contains a collection of small computer programs which implement one-player puzzle games. All of them run natively on Unix (GTK), on Windows, and on Mac OS X; they can also be played on the web, as Java applets.
I wrote this collection because I thought there should be more small desktop toys available: little games you can pop up in a window and play for two or three minutes while you take a break from whatever else you were doing. And I was also annoyed that every time I found a good game on (say) Unix, it wasn't available the next time I was sitting at a Windows machine, or vice versa; so I arranged that everything in my personal puzzle collection will happily run on both those platforms and more. When I find (or perhaps invent) further puzzle games that I like, they'll be added to this collection and will immediately be available on both platforms."
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"This series of games has a consistent size and format, and any four will fit neatly into The Games Collection Stand (Pin's part number 02705)."
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"An important addition to the growing international dialogue about the commons can be found in the new anthology, Genes, Bytes and Emissions: To Whom Does the World Belong? (discussed in this previous blog post). Recently released in German, the essays in this book are now available online in English.
The book was edited by Silke Helfrich and published by the Heinrich Boell Foundation; Helfrich is the former director of the Foundation’s Mexico City office, which hosted a major conference, Citizenship and Commons, in December 2006. The collection, whose title in English is To Whom Does the World Belong? offers a thoughtful and provocative array of viewpoints on the commons. (The links below connect to pdf files of the essays.)"
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"A group of student entrepreneurs has opened a small-business incubator in the basement of a downtown Ann Arbor building. They'll spend the summer sharing space, equipment and ideas.
The incubator, called the TechArb, hosts 30 students running 10 different start-ups. The space came together with the help of Ann Arbor venture capital firm RPM Ventures, the University of Michigan College of Engineering's Center for Entrepreneurship, and a new student-run entrepreneurial organization on campus, Maize Ventures."