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“Humans are habitual problem-solvers, so obsessed with puzzles and patterns that for millennia we’ve posed riddles and created games to fill our “idle time.” But these obsessive problem-solving habits are traditionally seen as a distraction from the “real work” of business, scholarship and public policy.
That is no longer true… if it ever was.
This is the first of a series of three open-format workshops scheduled for 2009 & 2010, where we’ll gather to explore the new ways game play is becoming “useful” work—useful for people and institutions.”