Items of some interest:

These are my recent Pin​board​.in links:

  • Attrac­tive Mod­els — Kieran Healy

    “Now, if you write a paper describ­ing neg­a­tive results—a model where noth­ing is significant—then you may have a hard time get­ting it pub­lished. In the absence of some spe­cific con­tro­versy, neg­a­tive results are bor­ing. For the same rea­son, though, if your results just barely cross the thresh­old of con­ven­tional sig­nif­i­cance, they may stand a dis­pro­por­tion­ately bet­ter chance of get­ting pub­lished than an oth­er­wise quite sim­i­lar paper where the results just failed to make the thresh­old. And this is what the graph above shows, for papers pub­lished in the Amer­i­can Polit­i­cal Sci­ence Review. It’s a his­togram of p-​​values for coef­fi­cients in regres­sions reported in the jour­nal. The dashed line is the con­ven­tional thresh­old for sig­nif­i­cance. The tall red bar to the right of the dashed line is the num­ber of coef­fi­cients that just made it over the thresh­old, while the short red bar is the num­ber of coef­fi­cients that just failed to do so. If there were no bias in the pub­li­ca­tion process, the shape of the his­togram would approx­i­mate the right-​​hand side of a bell curve. The gap between the big and the small red bars is a con­se­quence of two things: the unwill­ing­ness of jour­nals to report neg­a­tive results, and the efforts of authors to search for (and write up) results that cross the con­ven­tional threshold.”

    sta­tis­tics academic-​​culture pub­lish­ing meta-​​analysis

Items of some interest:

These are my recent Pin​board​.in links:

  • Jonathan Lethem’s ‘Neote­nous Aes­thetic” — Mis­ter Bit — Wired​.it

    ‘Dur­ing the brief, but very inter­est­ing Q&A ses­sion, Lethem argued that inter­net cul­ture brought the “closet into the open”, that is, it gave ephemera, triv­i­al­i­ties, and every­day activ­i­ties “A new kind of vis­i­bil­ity”. “Peo­ple have always been pro­duc­ing weird stuff and have always been engag­ing in arcane activ­i­ties,” Lethem remarked. “What is really new is the fact the now we can see it. We can see it all. We can quan­tify what we do — or not do — online.” Lethem men­tioned the uncanny abil­ity to track, in real time, “how many books I am not sell­ing on Ama­zon”. “Real­ity has acquired a new level of mea­sur­a­bil­ity”. “The activ­i­ties we per­form in our dig­i­tal age are not nec­es­sar­ily new. What is new is that. We. Can. See. Them. All.”.’

    one-​​measures-​​a-​​circle inter­per­me­ation access local­ism
  • Sex, Oil, and Video­tape | Mother Jones

    “Loom­ing over Saylor’s con­fronta­tion with Bolen­baugh was the EPA’s Sep­tem­ber 27 cleanup dead­line, and it appears that Enbridge and its con­trac­tors were feel­ing the pres­sure as it drew near. In early Sep­tem­ber, after the Michi­gan Mes­sen­ger pub­lished its exposé on the use of undoc­u­mented work­ers by Hall­mark Indus­trial, another group of work­ers employed by a dif­fer­ent Enbridge con­trac­tor came for­ward with detailed sto­ries of how they had been instructed to con­ceal oil at the same site. Work­ers would land on an island, they said, remove all veg­e­ta­tion, and then lay out absorbent pom-​​poms, all per EPA reg­u­la­tions. But once the top layer of oil was absorbed, they were instructed to rake dirt over the area to make it appear as though it had been dug out. One worker described his super­vi­sor show­ing him the process step-​​by-​​step, con­clud­ing with sprin­kling a thin layer of dirt on top. “He said, ‘There, now they can’t see it. It is clean,’” the worker told the Mes­sen­ger. Another worker described being told to cover pock­ets of oil with leaves and sticks. As a last step, such areas were cor­doned off with cau­tion tape.”

    oil­spill Kala­ma­zoo local whistle­blower
  • [1204.4200] Dis­crete Dynam­i­cal Genetic Pro­gram­ming in XCS

    “A num­ber of rep­re­sen­ta­tion schemes have been pre­sented for use within Learn­ing Clas­si­fier Sys­tems, rang­ing from binary encod­ings to neural net­works. This paper presents results from an inves­ti­ga­tion into using a dis­crete dynam­i­cal sys­tem rep­re­sen­ta­tion within the XCS Learn­ing Clas­si­fier Sys­tem. In par­tic­u­lar, asyn­chro­nous ran­dom Boolean net­works are used to rep­re­sent the tra­di­tional condition-​​action pro­duc­tion sys­tem rules. It is shown pos­si­ble to use self-​​adaptive, open-​​ended evo­lu­tion to design an ensem­ble of such dis­crete dynam­i­cal sys­tems within XCS to solve a num­ber of well-​​known test problems.”

    genetic-​​programming learning-​​classifier-​​systems representation-​​theory design-​​patterns boolean-​​networks nudge-​​targets nice
  • Why Is Darwin’s Tan­gled Bank Tan­gled? : 13.7: Cos­mos And Cul­ture : NPR

    Sad to hear him still phras­ing this sim­ple truth so obscurely: Not “Because, on the scale of mol­e­c­u­lar bind­ing site recog­ni­tion, say a few tens of angstroms in length, height and width and sev­eral other fea­tures such as polar­ity, van-​​der-​​Waal forces, and so on, there are far fewer effec­tively dif­fer­ent mol­e­c­u­lar shapes than there are kinds of mol­e­cules.“ … but “Because there are fewer sto­ries than there are facts.”

    oh-​​stu pragmatism-it-ain’t philosophy-​​of-​​science
  • Math Notes | Futil­ity Closet

    So for finite sequences of dig­its, which sequences are such that the most right-​​truncated sub­strings are prime? Which are such that the most right-​​repeating exten­sions are prime?

    nudge-​​targets number-​​theory indirect-​​link
  • Home — Scal­able and Mod­u­lar Archi­tec­ture for CSS

    “I’ve been ana­lyz­ing my process (and the process of those around me) and fig­ur­ing out how best to struc­ture code for projects on a larger scale. What I’ve found is a process that works equally well for sites small and large. Learn how to struc­ture your CSS to allow for flex­i­bil­ity and main­tain­abil­ity as your project and your team grows.”

    css tuto­r­ial best-​​practices graphic-​​design via-​​trek
  • [1204.3678] Crowd Mem­ory: Learn­ing in the Collective

    “Crowd algo­rithms often assume work­ers are inex­pe­ri­enced and thus fail to adapt as work­ers in the crowd learn a task. These assump­tions fun­da­men­tally limit the types of tasks that sys­tems based on such algo­rithms can han­dle. This paper explores how the crowd learns and remem­bers over time in the con­text of human com­pu­ta­tion, and how more real­is­tic assump­tions of worker expe­ri­ence may be used when design­ing new sys­tems. We first demon­strate that the crowd can recall infor­ma­tion over time and dis­cuss pos­si­ble impli­ca­tions of crowd mem­ory in the design of crowd algo­rithms. We then explore crowd learn­ing dur­ing a con­tin­u­ous con­trol task. Recent sys­tems are able to dis­guise dynamic groups of work­ers as crowd agents to sup­port con­tin­u­ous tasks, but have not yet con­sid­ered how such agents are able to learn over time. We show, using a real-​​time gam­ing set­ting, that crowd agents can learn over time, and ‘remem­ber’ by pass­ing strate­gies from one gen­er­a­tion of work­ers to the next, despite high turnover rates in the work­ers com­pris­ing them. We con­clude with a dis­cus­sion of future research direc­tions for crowd mem­ory and learning.”

    crowd­sourc­ing learn­ing agent-​​based collective-​​intelligence mem­ory nudge-​​targets
  • [0911.1582] Manip­u­lat­ing Tour­na­ments in Cup and Round Robin Competitions

    “In sports com­pe­ti­tions, teams can manip­u­late the result by, for instance, throw­ing games. We show that we can decide how to manip­u­late round robin and cup com­pe­ti­tions, two of the most pop­u­lar types of sport­ing com­pe­ti­tions in poly­no­mial time. In addi­tion, we show that find­ing the min­i­mal num­ber of games that need to be thrown to manip­u­late the result can also be deter­mined in poly­no­mial time. Finally, we show that there are sev­eral dif­fer­ent vari­a­tions of stan­dard cup com­pe­ti­tions where manip­u­la­tion remains polynomial.”

    algo­rithms eco­nom­ics game-​​theory nudge-​​targets
  • Intro­duc­ing the Jour­nal of Dig­i­tal Human­i­ties — ProfHacker — The Chron­i­cle of Higher Education

    “If the con­tents of the inau­gural issue—which range from an essay argu­ing that human­ists need to under­stand and inter­pret quan­ti­ta­tive data to a review of the Word­Seer text analy­sis tool—fall out­side your usual schol­arly domain, then cer­tainly the journal’s edi­to­r­ial and pub­lish­ing appa­ra­tus will piqué your interest. As Dan Cohen explained in a sep­a­rate blog post, the jour­nal oper­ates under the model of catch­ing the good—of find­ing sub­stan­tive and valu­able dig­i­tal human­i­ties work “in what­ever for­mat, and wher­ever, it exists.” Blogs, pod­casts, Twit­ter con­ver­sa­tions, slideshows, and so on, these are all venues in which sig­nif­i­cant and, though I hate to use such an ungainly word, impact­ful work is being done. The reg­u­lar and guest edi­tors “catch” this work, and then pro­vide lay­ers of eval­u­a­tion and review before it appears in JDH.”

    digital-​​humanities jour­nal to-​​read two-​​cultures-​​only-​​one-​​of-​​which-​​can-​​write
  • [1005.4159] The Com­plex­ity of Manip­u­lat­ing $k$-Approval Elections

    “An impor­tant prob­lem in com­pu­ta­tional social choice the­ory is the com­plex­ity of unde­sir­able behav­ior among agents, such as con­trol, manip­u­la­tion, and bribery in elec­tion sys­tems. These kinds of vot­ing strate­gies are often tempt­ing at the indi­vid­ual level but dis­as­trous for the agents as a whole. Cre­at­ing elec­tion sys­tems where the deter­mi­na­tion of such strate­gies is dif­fi­cult is thus an impor­tant goal. …”

    vot­ing game-​​theory design-​​patterns mechanism-​​design nudge-​​targets
  • [0903.1147] Tetravex is NP-​​complete

    “Tetravex is a widely played one per­son com­puter game in which you are given $n^2$ unit tiles, each edge of which is labelled with a num­ber. The objec­tive is to place each tile within a $n$ by $n$ square such that all neigh­bour­ing edges are labelled with an iden­ti­cal num­ber. Unfor­tu­nately, play­ing Tetravex is com­pu­ta­tion­ally hard. More pre­cisely, we prove that decid­ing if there is a tiling of the Tetravex board is NP-​​complete. Decid­ing where to place the tiles is there­fore NP-​​hard. This may help to explain why Tetravex is a good puz­zle. This result com­pli­ments a num­ber of sim­i­lar results for one per­son games involv­ing tiling. For exam­ple, NP-​​completeness results have been shown for: the offline ver­sion of Tetris, KPlumber (which involves rotat­ing tiles con­tain­ing draw­ings of pipes to make a con­nected net­work), and short­est slid­ing puz­zle prob­lems. It raises a num­ber of open ques­tions. For exam­ple, is the infi­nite ver­sion Turing-​​complete? How do we gen­er­ate Tetravex prob­lems which are truly puz­zling as ran­dom NP-​​complete prob­lems are often sur­pris­ing easy to solve? Can we observe phase tran­si­tion behav­iour? What about the com­plex­ity of the prob­lem when it is guar­an­teed to have an unique solu­tion? How do we gen­er­ate puz­zles with unique solutions?”

    mathematical-​​recreations computational-​​complexity algo­rithms nudge-​​targets
  • [1204.4286] Fair Allo­ca­tion With­out Trade

    “We con­sider the age-​​old prob­lem of allo­cat­ing items among dif­fer­ent agents in a way that is effi­cient and fair. Two papers, by Dolev et al. and Ghodsi et al., have recently stud­ied this prob­lem in the con­text of com­puter sys­tems. Both papers had sim­i­lar mod­els for agent pref­er­ences, but advo­cated dif­fer­ent notions of fair­ness. We for­mal­ize both fair­ness notions in eco­nomic terms, extend­ing them to apply to a larger fam­ily of util­i­ties. Not­ing that in set­tings with such util­i­ties effi­ciency is eas­ily achieved in mul­ti­ple ways, we study notions of fair­ness as cri­te­ria for choos­ing between dif­fer­ent effi­cient allo­ca­tions. Our tech­ni­cal results are algo­rithms for find­ing fair allo­ca­tions cor­re­spond­ing to two fair­ness notions: Regard­ing the notion sug­gested by Ghodsi et al., we present a polynomial-​​time algo­rithm that com­putes an allo­ca­tion for a gen­eral class of fair­ness notions, in which their notion is included. For the other, sug­gested by Dolev et al., we show that a com­pet­i­tive mar­ket equi­lib­rium achieves the desired notion of fair­ness, thereby obtain­ing a polynomial-​​time algo­rithm that com­putes such a fair allo­ca­tion and solv­ing the main open prob­lem raised by Dolev et al.”

    eco­nom­ics game-​​theory fair­ness algo­rithms phi­los­o­phy design-​​patterns
  • Why is Esti­mat­ing so Hard? | 8th Light

    “It turns out that we don’t know the pro­ce­dure. We haven’t got any clue to just how dif­fi­cult the pro­ce­dure is. We aren’t com­put­ers. We don’t fol­low pro­ce­dures. And so com­par­ing the com­plex­ity of the man­ual task, to the com­plex­ity of the pro­ce­dure is invalid. This is one of the rea­sons that esti­mates are so hard, and why we get them wrong so often. We look at a task that seems easy and esti­mate it on that basis, only to find that writ­ing down the pro­ce­dure is actu­ally quite intri­cate. We blow the esti­mate because we esti­mate the wrong thing.”

    esti­ma­tion agile-​​practices philosophy-​​of-​​engineering man­age­ment self-​​definition plan­ning
  • [1204.4374] Higher Order City Voronoi Diagrams

    “We inves­ti­gate higher-​​order Voronoi dia­grams in the city met­ric. This met­ric is induced by quick­est paths in the L1 met­ric in the pres­ence of an accel­er­at­ing trans­porta­tion net­work of axis-​​parallel line segments. …”

    computational-​​geometry algo­rithms voronoi-​​diagrams diver­sity network-​​theory nudge-​​targets
  • Topic mod­el­ing made just sim­ple enough. | The Stone and the Shell

    “Com­puter sci­en­tists make LDA seem com­pli­cated because they care about prov­ing that their algo­rithms work. And the proof is indeed brain-​​squashingly hard. But the prac­tice of topic mod­el­ing makes good sense on its own, with­out proof, and does not require you to spend even a sec­ond think­ing about “Dirich­let dis­tri­b­u­tions.” When the math is approached in a prac­ti­cal way, I think human­ists will find it easy, intu­itive, and empow­er­ing. This post focuses on LDA as short­hand for a broader fam­ily of “prob­a­bilis­tic” tech­niques. I’m going to ask how they work, what they’re for, and what their lim­its are.”

    text-​​processing clas­si­fi­ca­tion algo­rithms lovely two-​​cultures-​​only-​​one-​​of-​​which-​​can-​​write
  • Math­e­mati­cians are Giraffe Hunters by Barry Mazur | berfrois

    “No won­der life (i.e., the thing that my once 10-​​year old niece referred to as “the thing that isn’t fair”) comes to us as a fil­i­gree of ash sto­ries. Walk­ing down the street past a cou­ple in con­ver­sa­tion, an over­heard mor­pheme, a mere glance at a wrongly but­toned rain­coat, sparks a nar­ra­tive in our imag­i­na­tion. Ask any ques­tion begin­ning with “why?” and the answer will surely be a story, or it will be embed­ded in a story. Or, at the very least, it will offer a tempt­ing thread for some story that you your­self will hold onto, embell­ish even, as you try to absorb the answer. We inter­po­late between such frag­ments. This is, for many of us, sim­ply the way we think. What about the “why ques­tions” in sci­ence, in logic, in math­e­mat­ics? We should acknowl­edge how they are often “what ques­tions” or “how ques­tions” in dis­guise. Or how they slide down into such ques­tions, as the ever-​​elusive, ever-​​illusory quest for an X that actu­ally causes a Y dis­solves. Some of the more sat­is­fy­ing answers to sci­en­tific “why” ques­tions involves deft rephras­ing. “Why is the sky blue?” is replaced by the ques­tion “what is the func­tion that describes scat­ter­ing ampli­tude as depen­dent on wave-​​length”?”

    math­e­mat­ics philosophy-​​of-​​mathematics sto­ry­telling prag­ma­tism theory-​​and-​​practice-​​sitting-​​in-​​a-​​tree what-​​is-​​it-​​good-​​for-​​hunh

Items of some interest:

These are my recent Pin​board​.in links:

  • [1204.4366] Multipath-​​dominant, pulsed doppler analy­sis of rotat­ing blades

    “We present a novel angu­lar fin­ger­print­ing algo­rithm for detect­ing changes in the direc­tion of rota­tion of a tar­get with a mono­sta­tic, sta­tion­ary sonar plat­form. Unlike other approaches, we assume that the target’s cen­troid is sta­tion­ary, and exploit doppler mul­ti­path sig­nals to resolve the oth­er­wise unavoid­able ambi­gu­i­ties that arise. Since the algo­rithm is based on an under­ly­ing dif­fer­en­tial topo­log­i­cal the­ory, it is highly robust to dis­tor­tions in the col­lected data. We demon­strate per­for­mance of this algo­rithm exper­i­men­tally, by exhibit­ing a pulsed doppler sonar col­lec­tion sys­tem that runs on a smart­phone. The per­for­mance of this sys­tem is suf­fi­ciently good to both detect changes in tar­get rota­tion direc­tion using angu­lar fin­ger­prints, and also to form high-​​resolution inverse syn­thetic aper­a­ture images of the target.”

    signal-​​processing algo­rithms radar nudge-​​targets the-​​imperial-​​we
  • [1204.3850] Sim­ple Agents Learn to Find Their Way: An Intro­duc­tion on Map­ping Polygons

    “This paper gives an intro­duc­tion to the prob­lem of map­ping sim­ple poly­gons with autonomous agents. We focus on min­i­mal­is­tic agents that move from ver­tex to ver­tex along straight lines inside a poly­gon, using their sen­sors to gather local obser­va­tions at each ver­tex. Our atten­tion revolves around the ques­tion whether a given con­fig­u­ra­tion of sen­sors and move­ment capa­bil­i­ties of the agents allows them to cap­ture enough data in order to draw con­clu­sions regard­ing the global lay­out of the poly­gon. In par­tic­u­lar, we study the prob­lem of recon­struct­ing the vis­i­bil­ity graph of a sim­ple poly­gon by an agent mov­ing either inside or on the bound­ary of the poly­gon. Our aim is to pro­vide insight about the algo­rith­mic chal­lenges faced by an agent try­ing to map a poly­gon. We present an overview of tech­niques for solv­ing this prob­lem with agents that are equipped with sim­ple sen­so­r­ial capa­bil­i­ties. We illus­trate these tech­niques on exam­ples with sen­sors that mea– sure angles between lines of sight or iden­tify the pre­vi­ous loca­tion. We give an overview over related prob­lems in com­bi­na­to­r­ial geom­e­try as well as graph exploration.”

    agent-​​based algo­rithms nudge-​​targets
  • [1204.4202] Fuzzy Dynam­i­cal Genetic Pro­gram­ming in XCSF

    “A num­ber of rep­re­sen­ta­tion schemes have been pre­sented for use within Learn­ing Clas­si­fier Sys­tems, rang­ing from binary encod­ings to Neural Net­works, and more recently Dynam­i­cal Genetic Pro­gram­ming (DGP). This paper presents results from an inves­ti­ga­tion into using a fuzzy DGP rep­re­sen­ta­tion within the XCSF Learn­ing Clas­si­fier Sys­tem. In par­tic­u­lar, asyn­chro­nous Fuzzy Logic Net­works are used to rep­re­sent the tra­di­tional condition-​​action pro­duc­tion sys­tem rules. It is shown pos­si­ble to use self-​​adaptive, open-​​ended evo­lu­tion to design an ensem­ble of such fuzzy dynam­i­cal sys­tems within XCSF to solve sev­eral well-​​known continuous-​​valued test problems.”

    learning-​​classifier-​​systems genetic-​​programming fuzzy-​​math dynamical-​​control rules-​​learning nudge-​​targets
  • Omni­scient Gen­tle­men of The Atlantic | | Note­book | The Baffler

    “What mys­ti­fied Grove was the asser­tion, voiced by the econ­o­mist Alan Blinder and oth­ers, “that as long as ‘knowl­edge work’ stays in the U.S., it doesn’t mat­ter what hap­pens to fac­tory jobs.” This was not only inhu­mane, Grove declared; it was idiotic.”

    via:cshalizi cor­po­ratism pub­lish­ing social-​​engineering jour­nal­ism they-​​say-​​the-​​best-​​astroturf-​​has-​​no-​​color-​​at-​​all
  • [1204.3293] Effi­ciently decod­ing strings from their shingles

    “Deter­min­ing whether an unordered col­lec­tion of over­lap­ping sub­strings (called shin­gles) can be uniquely decoded into a con­sis­tent string is a prob­lem that lies within the foun­da­tion of a broad assort­ment of dis­ci­plines rang­ing from net­work­ing and infor­ma­tion the­ory through cryp­tog­ra­phy and even genetic engi­neer­ing and lin­guis­tics. We present three per­spec­tives on this prob­lem: a graph the­o­retic frame­work due to Pevzner, an automata the­o­retic approach from our pre­vi­ous work, and a new insight that yields a time-​​optimal stream­ing algo­rithm for deter­min­ing whether a string of $n$ char­ac­ters over the alpha­bet $Sigma$ can be uniquely decoded from its two-​​character shin­gles. Our algo­rithm achieves an over­all time com­plex­ity $Theta(n)$ and space com­plex­ity $O(|Sigma|)$. As an appli­ca­tion, we demon­strate how this algo­rithm can be extended to larger shin­gles for effi­cient string reconciliation.”

    strings algo­rithms computational-​​complexity nudge-​​targets
  • Script­ing News: It’s def­i­nitely a bubble

    “They’re turn­ing uni­ver­si­ties into incu­ba­tors. It’s hap­pen­ing at NYU and Har­vard, two schools I have some famil­iar­ity with. Prob­a­bly every­where else too, to some extent. But I’d guess these two schools are pretty lead­ing edge. Stan­ford has been there for a few generations.”

    bub­ble entrepreneurship-​​as-​​pathology startup-​​culture-​​must-​​die ayup

  • via:cshalizi love­craft humor also-​​the-​​whole-​​zine-​​blog-​​thing
  • CodeMir­ror

    “CodeMir­ror is a JavaScript library that can be used to cre­ate a rel­a­tively pleas­ant edi­tor inter­face for code-​​like con­tent ― com­puter pro­grams, HTML markup, and sim­i­lar. If a mode has been writ­ten for the lan­guage you are edit­ing, the code will be coloured, and the edi­tor will option­ally help you with indentation.”

    javascript edi­tor library toolkit bookphile

Items of some interest:

These are my recent Pin​board​.in links:

  • What if Inter­ac­tiv­ity is the New Pas­siv­ity? Jonathan Sterne /​ McGill Uni­ver­sity | Flow

    “What if all the bad things that media crit­ics have been said about pas­siv­ity for the past cen­tury or two are now equally applic­a­ble to all the demands to inter­act, to par­tic­i­pate? What if inter­ac­tiv­ity is now one of the cen­tral hinges through which power works? In many moments today, the most com­pli­ant ges­ture we can make is to con­sent to inter­act on the terms pre­sented to us by our soft­ware and machines. This pull is espe­cially strong in those com­mer­cial plat­forms that cel­e­brate their own dif­fer­ence from the so-​​called pas­sive media of pre­vi­ous decades, and in the process mon­e­tize their users’ par­tic­i­pa­tion either directly or indi­rectly. What if—from time to time—we chose not to iden­tify with the inter­ac­tive promise of new media plat­forms or for that mat­ter new media art? What if, when the new media savants lam­bast so-​​called old media audi­ences as denizens of pas­siv­ity and ide­ol­ogy, we say, “yes, that’s me”?”

    a-​​bit-​​too-​​theoryish cultural-​​norms ingroup-​​outgroup new-​​media
  • How Can Her­bert Spencer’s 1892 Revi­sions to his Social Sta­t­ics Help Us Under­stand Con­ser­v­a­tive Oppo­si­tion to the Indi­vid­ual Man­date? | Rortybomb

    “But I think it’s clear what his real objec­tion was: uni­ver­sal suf­frage has the poten­tial to advance social­is­tic causes, inter­fer­ing with his laissez-​​faire project. From his auto­bi­og­ra­phy: “Another exten­sion of the fran­chise since made…will inevitably be fol­lowed by a still more rapid growth of social­is­tic leg­is­la­tion.” When he real­ized women’s equal­ity could poten­tially inter­fere with laissez-​​faire eco­nom­ics, it was time for women’s equal­ity to get cut from his over­all the­ory of a bet­ter world. He would rather muti­late his intel­lec­tual project instead of allow­ing his ene­mies to con­tinue to build their gov­er­nance project.”

    Herbert-​​Spencer laissez-​​faire cor­po­ratism cap­i­tal­ism pol­i­tics con­ser­vatism via:cshalizi
  • BloJJ — About con­fer­ence poster design and defense:

    “My approach is dif­fer­ent. Poster pre­sen­ta­tion, like con­fer­ence pre­sen­ta­tion, belongs more to the area of dra­matic arts than to mar­ket­ing. It is information/​entertainment, and that is the main thing you have to bear in mind when prepar­ing for the ses­sion. Plus, while at a con­fer­ence you have the full atten­tion of your audi­ence (shared, of course, with email, Face­book, plus the 10% that are sim­ply speak­ing) in a poster ses­sion you have to first attract the atten­tion of the peo­ple wan­der­ing around a hall shared with other 20 to 100 posters, then keep them there for the dura­tion of the spiel and while you start a new one, and then, of course, con­vey the infor­ma­tion you want to share with your poster. ”

    advice academic-​​culture meet­ing poster-​​presentaitons skills
  • Economist’s View: The 999

    “Some Indi­vid­u­als of our Coun­try­men, by the Smiles of Prov­i­dence or some other Means, are enabled to roll in their four–wheel’d Car­riages, and can sup­port the Expence of good Houses, rich Fur­ni­ture, and Lux­u­ri­ous Liv­ing. But, is it equi­table that 99, or rather 999 should suf­fer for the Extrav­a­gance or Grandeur of one? Espe­cially when it is consider’d, that Men fre­quently owe their Wealth to the Impov­er­ish­ment of their Neighbours.”

    it-​​was-​​ever-​​thus
  • Ris­ingTide­Har­bor: Matt Barcomb’s Blog on Lean Agile Busi­ness Soft­ware Devel­op­ment: Stop B*tching About Local Optimizations

    “In fact, one approach is to inten­tion­ally over opti­mize a local opti­miza­tion. This will often make appar­ent to man­age­ment (or even to you) where the true bot­tle neck in the sys­tem is. We shouldn’t worry so much about doing the wrong things righter, but we should be aware that that may be the case and always work to be doing the right things. In the end, show­ing improve­ment and build­ing momen­tum can lead to excit­ing changes. In fair­ness, it can also come crash­ing to the ground if the right kinds of changes aren’t made at some point, but this should not deter any­one who thinks some­thing can be made bet­ter from try­ing to do so and it cer­tainly should not be a rea­son to do nothing!”

    change cultural-​​engineering organizational-​​behavior local-​​optimization
  • Geof­frey Chaucer Hath a Blog: A Long Tyme Agoon in a Shire Far Away

    “…A WHINY YOUTHE cam nexte, barl­eye a man, With yelwe haire, tunique, and farmeres tan. But aqua­cul­ture litel did he love, He wolde been a pilot al above And bulls­eye oump-​​rattes yn a nim­ble craft.…”

    amus­ing
  • knitr: Ele­gant, flex­i­ble and fast dynamic report gen­er­a­tion with R | knitr

    “The knitr pack­age was designed to be a trans­par­ent engine for dynamic report gen­er­a­tion with R, solve some long-​​standing prob­lems in Sweave, and com­bine fea­tures in other add-​​on pack­ages into one pack­age (knitr ≈ Sweave + cacheSweave + pgf­Sweave + weaver + R2HTML::RweaveHTML + highlight::HighlightWeaveLatex + 0.2 * brew + 0.1 * SweaveListingUtils + more).”

    R-​​language LaTeX type­set­ting dynamic-​​documents writ­ing tools

  • nudge-​​targets mathematical-​​recreations
  • Cere­bral Mastication

    “There’s a charm­ing lit­tle brain teaser that’s going around the Inter­webs. It’s got var­i­ous forms, but they all look some­thing like this:…”

    nudge-​​targets mathematical-​​recreations
  • Tanya Khovanova’s Math Blog » Blog Archive » Inter­lock­ing Polyominoes

    “A set of poly­omi­noes is inter­locked if no sub­set can be moved far away from the rest. It was known that poly­omi­noes that are built from four or fewer squares do not inter­lock. The project of Dhawan and his men­tor was to inves­ti­gate the inter­locked­ness of larger poly­omi­noes. And they totally deliv­ered. They quickly proved that you can inter­lock poly­omi­noes with eight or more squares. Then they proved that pen­tomi­noes can’t inter­lock. This left them with a gray area: what hap­pens with poly­omi­noes with six or seven squares? After draw­ing many beau­ti­ful pic­tures, they finally found the struc­ture pre­sented in our accom­pa­ny­ing image. The sys­tem con­sists of 12 hex­omi­noes and 5 pen­tomi­noes, and it is rigid. You can­not move a thing. That means that hex­omi­noes can be inter­locked and thus the gray area was resolved.”

    poly­omi­noes mathematical-​​recreations nudge-​​targets
  • Pool based evo­lu­tion­ary algo­rithm pre­sented in EvoStar 2012 « GeNeura Team

    “This is the first inter­na­tion­ally pub­lished paper (it was pre­vi­ously pub­lished in a Span­ish con­fer­ence of a series that deals with a sys­tem, intended for vol­un­teer com­put­ing, that uses a pool for imple­ment­ing dis­trib­uted evo­lu­tion­ary algo­rithms. The basic idea is that the pop­u­la­tion resides in a pool (imple­mented using CouchDB), with clients pulling indi­vid­u­als from the pool, doing stuff on them, and putting them back in the pool. The algo­rithm uses, as much as pos­si­ble, CouchDB fea­tures (such as revi­sions and views) to achieve good per­for­mance. All the code (for this and, right now, for the next papers) is avail­able as open-​​source code.”

    distributed-​​processing evolutionary-​​algorithms CouchDB nudge
  • What Amazon’s ebook strat­egy means — Charlie’s Diary

    “If the major pub­lish­ers switch to sell­ing ebooks with­out DRM, then they can enable cus­tomers to buy books from a vari­ety of out­lets and move away from the walled gar­den of the Kin­dle store. They see DRM as a defense against piracy, but piracy is a much less imme­di­ate threat than a gigan­tic multi­na­tional with rev­enue of $48 Bil­lion in 2011 (more than the entire global pub­lish­ing indus­try) that has expressed its inten­tion to “dis­rupt” them, and whose chief exec­u­tive said recently “even well-​​meaning gate­keep­ers slow inno­va­tion” (where “inno­va­tion” is code-​​speak for “oppor­tu­ni­ties for me to turn a profit”). And so they will deep-​​six their exist­ing com­mit­ment to DRM and use the terms of the DoJ-​​imposed set­tle­ment to wig­gle out of the most-​​favoured-​​nation terms imposed by Ama­zon, in order to sell their wares as widely as pos­si­ble. If they don’t, they’re doomed. And all of us who like to read (or write) fic­tion get to live in the Ama­zon com­pany town.”

    monopoly-​​and-​​monpsony-​​sittin-​​in-​​a-​​tree Ama­zon eBooks disintermediation-​​in-​​action cor­po­ratism redis­in­ter­me­di­a­tion