Items of some interest:

These are my recent Pin​board​.in links:

  • Jonathan Lethem’s ‘Neote­nous Aes­thetic” — Mis­ter Bit — Wired​.it

    ‘Dur­ing the brief, but very inter­est­ing Q&A ses­sion, Lethem argued that inter­net cul­ture brought the “closet into the open”, that is, it gave ephemera, triv­i­al­i­ties, and every­day activ­i­ties “A new kind of vis­i­bil­ity”. “Peo­ple have always been pro­duc­ing weird stuff and have always been engag­ing in arcane activ­i­ties,” Lethem remarked. “What is really new is the fact the now we can see it. We can see it all. We can quan­tify what we do — or not do — online.” Lethem men­tioned the uncanny abil­ity to track, in real time, “how many books I am not sell­ing on Ama­zon”. “Real­ity has acquired a new level of mea­sur­a­bil­ity”. “The activ­i­ties we per­form in our dig­i­tal age are not nec­es­sar­ily new. What is new is that. We. Can. See. Them. All.”.’

    one-​​measures-​​a-​​circle inter­per­me­ation access local­ism
  • Sex, Oil, and Video­tape | Mother Jones

    “Loom­ing over Saylor’s con­fronta­tion with Bolen­baugh was the EPA’s Sep­tem­ber 27 cleanup dead­line, and it appears that Enbridge and its con­trac­tors were feel­ing the pres­sure as it drew near. In early Sep­tem­ber, after the Michi­gan Mes­sen­ger pub­lished its exposé on the use of undoc­u­mented work­ers by Hall­mark Indus­trial, another group of work­ers employed by a dif­fer­ent Enbridge con­trac­tor came for­ward with detailed sto­ries of how they had been instructed to con­ceal oil at the same site. Work­ers would land on an island, they said, remove all veg­e­ta­tion, and then lay out absorbent pom-​​poms, all per EPA reg­u­la­tions. But once the top layer of oil was absorbed, they were instructed to rake dirt over the area to make it appear as though it had been dug out. One worker described his super­vi­sor show­ing him the process step-​​by-​​step, con­clud­ing with sprin­kling a thin layer of dirt on top. “He said, ‘There, now they can’t see it. It is clean,’” the worker told the Mes­sen­ger. Another worker described being told to cover pock­ets of oil with leaves and sticks. As a last step, such areas were cor­doned off with cau­tion tape.”

    oil­spill Kala­ma­zoo local whistle­blower
  • [1204.4200] Dis­crete Dynam­i­cal Genetic Pro­gram­ming in XCS

    “A num­ber of rep­re­sen­ta­tion schemes have been pre­sented for use within Learn­ing Clas­si­fier Sys­tems, rang­ing from binary encod­ings to neural net­works. This paper presents results from an inves­ti­ga­tion into using a dis­crete dynam­i­cal sys­tem rep­re­sen­ta­tion within the XCS Learn­ing Clas­si­fier Sys­tem. In par­tic­u­lar, asyn­chro­nous ran­dom Boolean net­works are used to rep­re­sent the tra­di­tional condition-​​action pro­duc­tion sys­tem rules. It is shown pos­si­ble to use self-​​adaptive, open-​​ended evo­lu­tion to design an ensem­ble of such dis­crete dynam­i­cal sys­tems within XCS to solve a num­ber of well-​​known test problems.”

    genetic-​​programming learning-​​classifier-​​systems representation-​​theory design-​​patterns boolean-​​networks nudge-​​targets nice
  • Why Is Darwin’s Tan­gled Bank Tan­gled? : 13.7: Cos­mos And Cul­ture : NPR

    Sad to hear him still phras­ing this sim­ple truth so obscurely: Not “Because, on the scale of mol­e­c­u­lar bind­ing site recog­ni­tion, say a few tens of angstroms in length, height and width and sev­eral other fea­tures such as polar­ity, van-​​der-​​Waal forces, and so on, there are far fewer effec­tively dif­fer­ent mol­e­c­u­lar shapes than there are kinds of mol­e­cules.“ … but “Because there are fewer sto­ries than there are facts.”

    oh-​​stu pragmatism-it-ain’t philosophy-​​of-​​science
  • Math Notes | Futil­ity Closet

    So for finite sequences of dig­its, which sequences are such that the most right-​​truncated sub­strings are prime? Which are such that the most right-​​repeating exten­sions are prime?

    nudge-​​targets number-​​theory indirect-​​link
  • Home — Scal­able and Mod­u­lar Archi­tec­ture for CSS

    “I’ve been ana­lyz­ing my process (and the process of those around me) and fig­ur­ing out how best to struc­ture code for projects on a larger scale. What I’ve found is a process that works equally well for sites small and large. Learn how to struc­ture your CSS to allow for flex­i­bil­ity and main­tain­abil­ity as your project and your team grows.”

    css tuto­r­ial best-​​practices graphic-​​design via-​​trek
  • [1204.3678] Crowd Mem­ory: Learn­ing in the Collective

    “Crowd algo­rithms often assume work­ers are inex­pe­ri­enced and thus fail to adapt as work­ers in the crowd learn a task. These assump­tions fun­da­men­tally limit the types of tasks that sys­tems based on such algo­rithms can han­dle. This paper explores how the crowd learns and remem­bers over time in the con­text of human com­pu­ta­tion, and how more real­is­tic assump­tions of worker expe­ri­ence may be used when design­ing new sys­tems. We first demon­strate that the crowd can recall infor­ma­tion over time and dis­cuss pos­si­ble impli­ca­tions of crowd mem­ory in the design of crowd algo­rithms. We then explore crowd learn­ing dur­ing a con­tin­u­ous con­trol task. Recent sys­tems are able to dis­guise dynamic groups of work­ers as crowd agents to sup­port con­tin­u­ous tasks, but have not yet con­sid­ered how such agents are able to learn over time. We show, using a real-​​time gam­ing set­ting, that crowd agents can learn over time, and ‘remem­ber’ by pass­ing strate­gies from one gen­er­a­tion of work­ers to the next, despite high turnover rates in the work­ers com­pris­ing them. We con­clude with a dis­cus­sion of future research direc­tions for crowd mem­ory and learning.”

    crowd­sourc­ing learn­ing agent-​​based collective-​​intelligence mem­ory nudge-​​targets
  • [0911.1582] Manip­u­lat­ing Tour­na­ments in Cup and Round Robin Competitions

    “In sports com­pe­ti­tions, teams can manip­u­late the result by, for instance, throw­ing games. We show that we can decide how to manip­u­late round robin and cup com­pe­ti­tions, two of the most pop­u­lar types of sport­ing com­pe­ti­tions in poly­no­mial time. In addi­tion, we show that find­ing the min­i­mal num­ber of games that need to be thrown to manip­u­late the result can also be deter­mined in poly­no­mial time. Finally, we show that there are sev­eral dif­fer­ent vari­a­tions of stan­dard cup com­pe­ti­tions where manip­u­la­tion remains polynomial.”

    algo­rithms eco­nom­ics game-​​theory nudge-​​targets
  • Intro­duc­ing the Jour­nal of Dig­i­tal Human­i­ties — ProfHacker — The Chron­i­cle of Higher Education

    “If the con­tents of the inau­gural issue—which range from an essay argu­ing that human­ists need to under­stand and inter­pret quan­ti­ta­tive data to a review of the Word­Seer text analy­sis tool—fall out­side your usual schol­arly domain, then cer­tainly the journal’s edi­to­r­ial and pub­lish­ing appa­ra­tus will piqué your interest. As Dan Cohen explained in a sep­a­rate blog post, the jour­nal oper­ates under the model of catch­ing the good—of find­ing sub­stan­tive and valu­able dig­i­tal human­i­ties work “in what­ever for­mat, and wher­ever, it exists.” Blogs, pod­casts, Twit­ter con­ver­sa­tions, slideshows, and so on, these are all venues in which sig­nif­i­cant and, though I hate to use such an ungainly word, impact­ful work is being done. The reg­u­lar and guest edi­tors “catch” this work, and then pro­vide lay­ers of eval­u­a­tion and review before it appears in JDH.”

    digital-​​humanities jour­nal to-​​read two-​​cultures-​​only-​​one-​​of-​​which-​​can-​​write
  • [1005.4159] The Com­plex­ity of Manip­u­lat­ing $k$-Approval Elections

    “An impor­tant prob­lem in com­pu­ta­tional social choice the­ory is the com­plex­ity of unde­sir­able behav­ior among agents, such as con­trol, manip­u­la­tion, and bribery in elec­tion sys­tems. These kinds of vot­ing strate­gies are often tempt­ing at the indi­vid­ual level but dis­as­trous for the agents as a whole. Cre­at­ing elec­tion sys­tems where the deter­mi­na­tion of such strate­gies is dif­fi­cult is thus an impor­tant goal. …”

    vot­ing game-​​theory design-​​patterns mechanism-​​design nudge-​​targets
  • [0903.1147] Tetravex is NP-​​complete

    “Tetravex is a widely played one per­son com­puter game in which you are given $n^2$ unit tiles, each edge of which is labelled with a num­ber. The objec­tive is to place each tile within a $n$ by $n$ square such that all neigh­bour­ing edges are labelled with an iden­ti­cal num­ber. Unfor­tu­nately, play­ing Tetravex is com­pu­ta­tion­ally hard. More pre­cisely, we prove that decid­ing if there is a tiling of the Tetravex board is NP-​​complete. Decid­ing where to place the tiles is there­fore NP-​​hard. This may help to explain why Tetravex is a good puz­zle. This result com­pli­ments a num­ber of sim­i­lar results for one per­son games involv­ing tiling. For exam­ple, NP-​​completeness results have been shown for: the offline ver­sion of Tetris, KPlumber (which involves rotat­ing tiles con­tain­ing draw­ings of pipes to make a con­nected net­work), and short­est slid­ing puz­zle prob­lems. It raises a num­ber of open ques­tions. For exam­ple, is the infi­nite ver­sion Turing-​​complete? How do we gen­er­ate Tetravex prob­lems which are truly puz­zling as ran­dom NP-​​complete prob­lems are often sur­pris­ing easy to solve? Can we observe phase tran­si­tion behav­iour? What about the com­plex­ity of the prob­lem when it is guar­an­teed to have an unique solu­tion? How do we gen­er­ate puz­zles with unique solutions?”

    mathematical-​​recreations computational-​​complexity algo­rithms nudge-​​targets
  • [1204.4286] Fair Allo­ca­tion With­out Trade

    “We con­sider the age-​​old prob­lem of allo­cat­ing items among dif­fer­ent agents in a way that is effi­cient and fair. Two papers, by Dolev et al. and Ghodsi et al., have recently stud­ied this prob­lem in the con­text of com­puter sys­tems. Both papers had sim­i­lar mod­els for agent pref­er­ences, but advo­cated dif­fer­ent notions of fair­ness. We for­mal­ize both fair­ness notions in eco­nomic terms, extend­ing them to apply to a larger fam­ily of util­i­ties. Not­ing that in set­tings with such util­i­ties effi­ciency is eas­ily achieved in mul­ti­ple ways, we study notions of fair­ness as cri­te­ria for choos­ing between dif­fer­ent effi­cient allo­ca­tions. Our tech­ni­cal results are algo­rithms for find­ing fair allo­ca­tions cor­re­spond­ing to two fair­ness notions: Regard­ing the notion sug­gested by Ghodsi et al., we present a polynomial-​​time algo­rithm that com­putes an allo­ca­tion for a gen­eral class of fair­ness notions, in which their notion is included. For the other, sug­gested by Dolev et al., we show that a com­pet­i­tive mar­ket equi­lib­rium achieves the desired notion of fair­ness, thereby obtain­ing a polynomial-​​time algo­rithm that com­putes such a fair allo­ca­tion and solv­ing the main open prob­lem raised by Dolev et al.”

    eco­nom­ics game-​​theory fair­ness algo­rithms phi­los­o­phy design-​​patterns
  • Why is Esti­mat­ing so Hard? | 8th Light

    “It turns out that we don’t know the pro­ce­dure. We haven’t got any clue to just how dif­fi­cult the pro­ce­dure is. We aren’t com­put­ers. We don’t fol­low pro­ce­dures. And so com­par­ing the com­plex­ity of the man­ual task, to the com­plex­ity of the pro­ce­dure is invalid. This is one of the rea­sons that esti­mates are so hard, and why we get them wrong so often. We look at a task that seems easy and esti­mate it on that basis, only to find that writ­ing down the pro­ce­dure is actu­ally quite intri­cate. We blow the esti­mate because we esti­mate the wrong thing.”

    esti­ma­tion agile-​​practices philosophy-​​of-​​engineering man­age­ment self-​​definition plan­ning
  • [1204.4374] Higher Order City Voronoi Diagrams

    “We inves­ti­gate higher-​​order Voronoi dia­grams in the city met­ric. This met­ric is induced by quick­est paths in the L1 met­ric in the pres­ence of an accel­er­at­ing trans­porta­tion net­work of axis-​​parallel line segments. …”

    computational-​​geometry algo­rithms voronoi-​​diagrams diver­sity network-​​theory nudge-​​targets
  • Topic mod­el­ing made just sim­ple enough. | The Stone and the Shell

    “Com­puter sci­en­tists make LDA seem com­pli­cated because they care about prov­ing that their algo­rithms work. And the proof is indeed brain-​​squashingly hard. But the prac­tice of topic mod­el­ing makes good sense on its own, with­out proof, and does not require you to spend even a sec­ond think­ing about “Dirich­let dis­tri­b­u­tions.” When the math is approached in a prac­ti­cal way, I think human­ists will find it easy, intu­itive, and empow­er­ing. This post focuses on LDA as short­hand for a broader fam­ily of “prob­a­bilis­tic” tech­niques. I’m going to ask how they work, what they’re for, and what their lim­its are.”

    text-​​processing clas­si­fi­ca­tion algo­rithms lovely two-​​cultures-​​only-​​one-​​of-​​which-​​can-​​write
  • Math­e­mati­cians are Giraffe Hunters by Barry Mazur | berfrois

    “No won­der life (i.e., the thing that my once 10-​​year old niece referred to as “the thing that isn’t fair”) comes to us as a fil­i­gree of ash sto­ries. Walk­ing down the street past a cou­ple in con­ver­sa­tion, an over­heard mor­pheme, a mere glance at a wrongly but­toned rain­coat, sparks a nar­ra­tive in our imag­i­na­tion. Ask any ques­tion begin­ning with “why?” and the answer will surely be a story, or it will be embed­ded in a story. Or, at the very least, it will offer a tempt­ing thread for some story that you your­self will hold onto, embell­ish even, as you try to absorb the answer. We inter­po­late between such frag­ments. This is, for many of us, sim­ply the way we think. What about the “why ques­tions” in sci­ence, in logic, in math­e­mat­ics? We should acknowl­edge how they are often “what ques­tions” or “how ques­tions” in dis­guise. Or how they slide down into such ques­tions, as the ever-​​elusive, ever-​​illusory quest for an X that actu­ally causes a Y dis­solves. Some of the more sat­is­fy­ing answers to sci­en­tific “why” ques­tions involves deft rephras­ing. “Why is the sky blue?” is replaced by the ques­tion “what is the func­tion that describes scat­ter­ing ampli­tude as depen­dent on wave-​​length”?”

    math­e­mat­ics philosophy-​​of-​​mathematics sto­ry­telling prag­ma­tism theory-​​and-​​practice-​​sitting-​​in-​​a-​​tree what-​​is-​​it-​​good-​​for-​​hunh

Items of some interest…

These are my recent Pin​board​.in links:

  • [1105.4335] Phys­i­cal approaches to the dynam­ics of genetic cir­cuits: A tutorial

    “Cel­lu­lar behav­ior is gov­erned by gene reg­u­la­tory processes that are intrin­si­cally dynamic and non­lin­ear, and are sub­ject to non-​​negligible amounts of ran­dom fluc­tu­a­tions. Such con­di­tions are ubiq­ui­tous in phys­i­cal sys­tems, where they have been stud­ied for decades using the tools of sta­tis­ti­cal and non­lin­ear physics. The goal of this review is to show how approaches tra­di­tion­ally used in physics can help in reach­ing a systems-​​level under­stand­ing of liv­ing cells. To that end, we present an overview of the dynam­i­cal phe­nom­ena exhib­ited by genetic cir­cuits and their func­tional sig­nif­i­cance. We also describe the the­o­ret­i­cal and exper­i­men­tal approaches that are being used to unravel the rela­tion­ship between cir­cuit struc­ture and func­tion in dynam­i­cal cel­lu­lar processes under the influ­ence of noise, both at the single-​​cell level and in cel­lu­lar pop­u­la­tions, where inter­cel­lu­lar cou­pling plays an impor­tant role.”

    systems-​​biology biological-​​engineering genetic-​​regulatory-​​networks emergent-​​design bio­chem­istry overview
  • [1106.0371] A Novel Image Seg­men­ta­tion Enhance­ment Tech­nique based on Active Con­tour and Topo­log­i­cal Alignments

    “Topo­log­i­cal align­ments and snakes are used in image pro­cess­ing, par­tic­u­larly in locat­ing object bound­aries. Both of them have their own advan­tages and lim­i­ta­tions. To improve the over­all image bound­ary detec­tion sys­tem, we focused on devel­op­ing a novel algo­rithm for image pro­cess­ing. The algo­rithm we pro­pose to develop will based on the active con­tour method in con­junc­tion with topo­log­i­cal align­ments method to enhance the image detec­tion approach. The algo­rithm presents novel tech­nique to incor­po­rate the advan­tages of both Topo­log­i­cal Align­ments and snakes. Where the ini­tial seg­men­ta­tion by Topo­log­i­cal Align­ments is firstly trans­formed into the input of the snake model and begins its evolve­ment to the inter­ested object bound­ary. The results show that the algo­rithm can deal with low con­trast images and shape cells, demon­strate the seg­men­ta­tion accu­racy under weak image bound­aries, which respon­si­ble for lack­ing accu­racy in image detect­ing tech­niques. We have achieved bet­ter seg­men­ta­tion and bound­ary detect­ing for the image, also the abil­ity of the sys­tem to improve the low con­trast and deal with over and under segmentation.”

    image-​​segmentation algo­rithms nudge-​​targets
  • [1106.2508] A Prac­ti­cal Imple­men­ta­tion of the Bernoulli Factory

    “…While sev­eral prac­ti­cal uses of the method have been pro­posed in Monte Carlo appli­ca­tions, these require an imple­men­ta­tion frame­work that is flex­i­ble, gen­eral and effi­cient. We present such a frame­work for func­tions that are either strictly lin­ear, con­cave, or con­vex on the unit inter­val using a series of enve­lope func­tions defined through a cas­cade, and show that this method not only greatly reduces the num­ber of input bits needed in prac­tice com­pared to other cur­rently pro­posed solu­tions for more spe­cific prob­lems, but can eas­ily be cou­pled to more asymp­tot­i­cally effi­cient meth­ods to allow for the­o­ret­i­cally strong results.”

    algo­rithms numerical-​​methods Monte-​​Carlo-​​simulation probability-​​theory nudge-​​targets
  • [1105.1729] Evo­lu­tion­ary search for novel super­hard materials

    “We have devel­oped a method for pre­dic­tion of the hard­est crys­tal struc­tures in a given chem­i­cal sys­tem. It is based on the evo­lu­tion­ary algo­rithm USPEX and electronegativity-​​based hard­ness model that we have aug­mented with bond-​​valence model and graph the­ory. These exten­sions enable cor­rect descrip­tion of the hard­ness of lay­ered, mol­e­c­u­lar and low-​​symmetry crys­tal struc­tures. Apply­ing this method to C and TiO2, we have (i) obtained a num­ber of low-​​energy car­bon struc­tures with hard­ness slightly lower than dia­mond and (ii) proved that TiO2 in any of its pos­si­ble poly­morphs can­not be the hard­est oxide, its hard­ness being below 17 GPa.”

    materials-​​science genetic-​​algorithm condensed-​​matter sim­u­la­tion nudge-​​targets
  • [1109.0573] Phase Retrieval via Matrix Completion

    “This paper con­sid­ers the fun­da­men­tal prob­lem of recov­er­ing a gen­eral sig­nal, an image for exam­ple, from the mag­ni­tude of its Fourier trans­form. This prob­lem, also known as phase retrieval, arises in many appli­ca­tions and has chal­lenged engi­neers, physi­cists, and math­e­mati­cians for decades. Its ori­gin comes from the fact that detec­tors can often times only record the squared mod­u­lus of the Fres­nel or Fraun­hofer dif­frac­tion pat­tern of the radi­a­tion that is scat­tered from an object. In such set­tings, one can­not mea­sure the phase of the opti­cal wave reach­ing the detec­tor and, there­fore, much infor­ma­tion about the scat­tered object or the opti­cal field is lost since, as is well known, the phase encodes a lot of the struc­tural con­tent of the image we wish to form.”

    image-​​processing inverse-​​problems signal-​​processing system-​​identification frequency-​​space algo­rithms nudge-​​targets numerical-​​methods
  • [1109.0807] Har­monic Analy­sis of Boolean Net­works: Deter­mi­na­tive Power and Perturbations

    “Con­sider a large Boolean net­work with a feed for­ward struc­ture. Given a prob­a­bil­ity dis­tri­b­u­tion for the inputs, can one find-​​possibly small-​​collections of input nodes that deter­mine the states of most other nodes in the network?…”

    Boolean-​​networks Kauff­ma­nia com­plex­ol­ogy discrete-​​mathematics mathematical-​​recreations nudge-​​targets
  • [0801.0830] Evo­lu­tion of cen­tral pat­tern gen­er­a­tors for the con­trol of a five-​​link bipedal walk­ing mechanism

    “With the aim of pro­duc­ing a sta­ble human-​​like bipedal gait, a five-​​link pla­nar walk­ing mech­a­nism is cou­pled with a cen­tral pat­tern gen­er­a­tor (CPG) neural net­work, con­sist­ing of units based on Matsuoka’s half-​​center oscil­la­tor model with a firm basis in neu­ro­phys­i­ol­ogy. As a min­i­mal­is­tic approach to bipedal walk­ing, this type of walk­ing mech­a­nism con­tains only four actu­a­tors, and is lack­ing feet and ankles. The mech­a­nism is sim­u­lated with accu­rate physics, allow­ing real­is­tic fit­ness eval­u­a­tions for the cre­ation of CPG con­trollers through evo­lu­tion­ary com­pu­ta­tion. The oscil­la­tory para­me­ters, inter­nal con­nec­tiv­ity struc­ture, and exter­nal feed­back path­ways of the net­works are deter­mined through genetic algo­rithms (GA) opti­miza­tion. The evolved CPG net­works are trans­ferred to a hard­ware imple­men­ta­tion of the mech­a­nism, to test their per­for­mance under real-​​world dynam­ics. Results con­firm that the bio­log­i­cally inspired CPG model is very well suited for con­trol­ling legged loco­mo­tion, since a diverse man­i­fes­ta­tion of CPG net­works (with and with­out exter­nal feed­back) have been observed to suc­ceed dur­ing the course of GA eval­u­a­tions. Obser­va­tions also imply that while the CPG mech­a­nism is inher­ently able to sus­tain a sta­ble gait, the uti­liza­tion of feed­back path­ways makes the gait more human-​​like and is needed to pro­vide a means to adapt to irreg­u­lar­i­ties in the environment.”

    robot­ics engineering-​​design genetic-​​algorithm neural-​​networks cyber­net­ics nudge-​​targets
  • [1109.3351] Phys­i­cal lim­its on coop­er­a­tive protein-​​DNA bind­ing and the kinet­ics of com­bi­na­to­r­ial tran­scrip­tion regulation

    “Much of the com­plex­ity observed in gene reg­u­la­tion orig­i­nates from coop­er­a­tive protein-​​DNA bind­ing. While stud­ies of the tar­get search of pro­teins for their spe­cific bind­ing sites on the DNA have revealed design prin­ci­ples for the quan­ti­ta­tive char­ac­ter­is­tics of protein-​​DNA inter­ac­tions, no such prin­ci­ples are known for the coop­er­a­tive inter­ac­tions between DNA-​​binding pro­teins. We con­sider a sim­ple the­o­ret­i­cal model for two inter­act­ing tran­scrip­tion fac­tor (TF) species, search­ing for and bind­ing to two adja­cent tar­get sites hid­den in the genomic back­ground. We study the kinetic com­pe­ti­tion of a dimer search path­way and a monomer search path­way, as well as the steady-​​state reg­u­la­tion func­tion medi­ated by the two TFs over a broad range of TF-​​TF inter­ac­tion strengths. Using a tran­scrip­tional AND-​​logic as exem­plary func­tional con­text, we iden­tify the func­tion­ally desir­able regime for the inter­ac­tion. We find that both weak and very strong TF-​​TF inter­ac­tions are favor­able, albeit with dif­fer­ent char­ac­ter­is­tics. How­ever, there is also an unfa­vor­able regime of inter­me­di­ate inter­ac­tions where the genetic response is pro­hib­i­tively slow.”

    biological-​​engineering genetic-​​regularory-​​networks systems-​​biology emergent-​​design nudge-​​targets
  • [1109.6874] #h00t: Cen­sor­ship Resis­tant Microblogging

    “Microblog­ging ser­vices such as Twit­ter are an increas­ingly impor­tant way to com­mu­ni­cate, both for indi­vid­u­als and for groups through the use of hash­tags that denote top­ics of con­ver­sa­tion. How­ever, groups can be eas­ily blocked from com­mu­ni­cat­ing through block­ing of posts with the given hash­tags. We pro­pose #h00t, a sys­tem for cen­sor­ship resis­tant microblog­ging. #h00t presents an inter­face that is much like Twit­ter, except that hash­tags are replaced with very short hashes (e.g., 24 bits) of the group iden­ti­fier. Nat­u­rally, with such short hashes, hash­tags from dif­fer­ent groups may col­lide and #h00t users will actu­ally seek to cre­ate col­li­sions. By encrypt­ing all posts with keys derived from the group iden­ti­fiers, #h00t client soft­ware can fil­ter out other groups’ posts while mak­ing such fil­ter­ing dif­fi­cult for the adver­sary. In essence, by lever­ag­ing col­li­sions, groups can tun­nel their posts in other groups’ posts. A cen­sor could not block a given group with­out also block­ing the other groups with col­lid­ing hash­tags. We eval­u­ate the fea­si­bil­ity of #h00t through traces col­lected from Twit­ter, show­ing that a sin­gle mod­ern com­puter has enough com­pu­ta­tional through­put to encrypt every tweet sent through Twit­ter in real time. We also use these traces to ana­lyze the band­width and anonymity trade­offs that would come with dif­fer­ent vari­a­tions on how group iden­ti­fiers are encoded and hash­tags are selected to pur­pose­fully col­lide with one another.”

    social-​​media steganog­ra­phy robust­ness activism cute
  • [1107.0414] A ran­dom walk on image patches

    “In this paper we address the prob­lem of under­stand­ing the suc­cess of algo­rithms that orga­nize patches accord­ing to graph-​​based met­rics. Algo­rithms that ana­lyze patches extracted from images or time series have led to state-​​of-​​the art tech­niques for clas­si­fi­ca­tion, denois­ing, and the study of non­lin­ear dynam­ics. The main con­tri­bu­tion of this work is to pro­vide a the­o­ret­i­cal expla­na­tion for the above exper­i­men­tal obser­va­tions. Our approach relies on a detailed analy­sis of the com­mute time met­ric on pro­to­typ­i­cal graph mod­els that epit­o­mize the geom­e­try observed in gen­eral patch graphs.…”

    image-​​segmentation image-​​analysis algo­rithms com­bi­na­torics nudge-​​targets
  • [1107.0385] An algo­rithm for autonomously plot­ting solu­tion sets in the pres­ence of turn­ing points

    “Plot­ting solu­tion sets for par­tic­u­lar equa­tions may be com­pli­cated by the exis­tence of turn­ing points. Here we describe an algo­rithm which not only over­comes such prob­lem­atic points, but does so in the most gen­eral of set­tings. Appli­ca­tions of the algo­rithm are high­lighted through two exam­ples: the first pro­vides ver­i­fi­ca­tion, while the sec­ond demon­strates a non-​​trivial appli­ca­tion. The lat­ter is fol­lowed by a thor­ough run-​​time analy­sis. While both exam­ples deal with bivari­ate equa­tions, it is dis­cussed how the algo­rithm may be gen­er­al­ized for space curves in $R^{3}$.”

    visu­al­iza­tion math­e­mat­ics graph­ics approx­i­ma­tion algo­rithms nudge-​​targets
  • [1105.1033] Adap­tively Learn­ing the Crowd Kernel

    “We intro­duce an algo­rithm that, given n objects, learns a sim­i­lar­ity matrix over all n^2 pairs, from crowd­sourced data alone. The algo­rithm sam­ples responses to adap­tively cho­sen triplet-​​based relative-​​similarity queries. Each query has the form “is object ‘a’ more sim­i­lar to ‘b’ or to ‘c’?” and is cho­sen to be max­i­mally infor­ma­tive given the pre­ced­ing responses. The out­put is an embed­ding of the objects into Euclid­ean space (like MDS); we refer to this as the “crowd ker­nel.” SVMs reveal that the crowd ker­nel cap­tures promi­nent and sub­tle fea­tures across a num­ber of domains, such as “is striped” among neck­ties and “vowel vs. con­so­nant” among letters.”

    clas­si­fi­ca­tion ontology-​​discovery crowd­sourc­ing feature-​​extraction algo­rithms nudge-​​targets performance-​​space-​​analysis
  • [1109.1030] An Algo­rithm for Detect­ing Intrin­si­cally Knot­ted Graphs

    “We describe an algo­rithm that rec­og­nizes some (per­haps all) intrin­si­cally knot­ted (IK) graphs, and can help find knot­less embed­dings for graphs that are not IK. The algo­rithm, imple­mented as a Math­e­mat­ica pro­gram, has already been used by Gold­berg, Mattman, and Naimi [6] to greatly expand the list of known minor min­i­mal IK graphs, and to find knot­less embed­dings for some graphs that had pre­vi­ously resisted attempts to clas­sify them as IK or non-​​IK.”

    com­bi­na­torics topol­ogy algo­rithms nudge-​​targets
  • [1109.5635] Approx­i­mat­ing Edit Dis­tance in Near-​​Linear Time

    “We show how to com­pute the edit dis­tance between two strings of length n up to a fac­tor of 2^{~O(sqrt(log n))} in n^(1+o(1)) time. This is the first sub-​​polynomial approx­i­ma­tion algo­rithm for this prob­lem that runs in near-​​linear time, improv­ing on the state-​​of-​​the-​​art n^(1/3+o(1)) approx­i­ma­tion. Pre­vi­ously, approx­i­ma­tion of 2^{~O(sqrt(log n))} was known only for embed­ding edit dis­tance into l_​1, and it is not known if that embed­ding can be com­puted in less than qua­dratic time.”

    algo­rithms string-​​editing Levenshtein-​​distance rewriting-​​systems bioin­for­mat­ics nudge-​​targets
  • [1107.1866] Priority-​​based task reas­sign­ments in hier­ar­chi­cal 2D mesh-​​connected sys­tems using tableaux

    “Task reas­sign­ments in 2D mesh-​​connected sys­tems (2D-​​MSs) have been researched and sim­u­lated for sev­eral decades. We pro­pose a hier­ar­chi­cal 2D mesh-​​connected sys­tem (2D-​​HMS) in order to exploit the reg­u­lar nature of a 2D-​​MS. In our approach priority-​​based task assign­ments and reas­sign­ments in a 2D-​​HMS are rep­re­sented by tableaux and their algo­rithms. We pro­vide exam­ples of priority-​​based task reas­sign­ments in a 2D-​​HMS in which task relo­ca­tions are sim­ply reduced to a jeu de taquin slide.”

    sched­ul­ing operations-​​research algo­rithms grid-​​computing opti­miza­tion nudge-​​targets
  • [1101.4744] Clus­ter­ing func­tional data using wavelets

    “We present two meth­ods for detect­ing pat­terns and clus­ters in high dimen­sional time-​​dependent func­tional data. Our meth­ods are based on wavelet-​​based sim­i­lar­ity mea­sures, since wavelets are well suited for iden­ti­fy­ing highly dis­crim­i­nant local time and scale fea­tures. The mul­tires­o­lu­tion aspect of the wavelet trans­form pro­vides a time-​​scale decom­po­si­tion of the sig­nals allow­ing to visu­al­ize and to clus­ter the func­tional data into homo­ge­neous groups. For each input func­tion, through its empir­i­cal orthog­o­nal wavelet trans­form the first method uses the dis­tri­b­u­tion of energy across scales gen­er­ate a handy num­ber of fea­tures that can be suf­fi­cient to still make the sig­nals well dis­tin­guish­able. Our new sim­i­lar­ity mea­sure com­bined with an effi­cient fea­ture selec­tion tech­nique in the wavelet domain is then used within more or less clas­si­cal clus­ter­ing algo­rithms to effec­tively dif­fer­en­ti­ate among high dimen­sional pop­u­la­tions. The sec­ond method uses dis­sim­i­lar­ity mea­sures between the whole time-​​scale rep­re­sen­ta­tions and are based on wavelet-​​coherence tools. The clus­ter­ing is then per­formed using a k-​​centroid algo­rithm start­ing from these dis­sim­i­lar­i­ties. Prac­ti­cal per­for­mance of these meth­ods that jointly designs both the fea­ture selec­tion in the wavelet domain and the clas­si­fi­ca­tion dis­tance is demon­strated through sim­u­la­tions as well as daily pro­files of the French elec­tric­ity power demand.”

    clas­si­fi­ca­tion time-​​series feature-​​extraction machine-​​learning multiobjective-​​optimization ontology-​​discovery wavelets nudge-​​targets
  • [1105.3726] Con­trol­ling Com­plex Net­works with Com­pen­satory Perturbations

    “The response of com­plex net­works to per­tur­ba­tions is of utmost impor­tance in areas as diverse as ecosys­tem man­age­ment, emer­gency response, and cell repro­gram­ming. A fun­da­men­tal prop­erty of net­works is that the per­tur­ba­tion of one node can affect other nodes, in a process that may cause the entire or sub­stan­tial part of the sys­tem to change behav­ior and pos­si­bly col­lapse. Recent research in meta­bolic and food-​​web net­works has demon­strated the con­cept that net­work dam­age caused by exter­nal per­tur­ba­tions can often be mit­i­gated or reversed by the appli­ca­tion of com­pen­satory per­tur­ba­tions. Com­pen­satory per­tur­ba­tions are con­strained to be phys­i­cally admis­si­ble and amenable to imple­men­ta­tion on the net­work. How­ever, the sys­tem­atic iden­ti­fi­ca­tion of com­pen­satory per­tur­ba­tions that con­form to these con­straints remains an open prob­lem. Here, we present a method to con­struct com­pen­satory per­tur­ba­tions that can con­trol the fate of gen­eral net­works under such con­straints. Our approach accounts for the full non­lin­ear behav­ior of real com­plex net­works and can bring the sys­tem to a desir­able tar­get state even when this state is not directly acces­si­ble. Appli­ca­tions to genetic net­works show that com­pen­satory per­tur­ba­tions are effec­tive even when lim­ited to a small frac­tion of all nodes in the net­work and that they are far more effec­tive when lim­ited to the highest-​​degree nodes. The approach is con­cep­tu­ally sim­ple and com­pu­ta­tion­ally effi­cient, mak­ing it suit­able for the res­cue, con­trol, and repro­gram­ming of large com­plex net­works in var­i­ous domains.”

    emergent-​​design com­plex­ol­ogy con­trol biological-​​engineering nudge-​​targets
  • [1109.1275] A For­mal Ver­i­fi­ca­tion Approach to the Design of Syn­thetic Gene Networks

    “The design of genetic net­works with spe­cific func­tions is one of the major goals of syn­thetic biol­ogy. How­ever, con­struct­ing bio­log­i­cal devices that work “as required” remains chal­leng­ing, while the cost of uncov­er­ing flawed designs exper­i­men­tally is large. To address this issue, we pro­pose a fully auto­mated frame­work that allows the cor­rect­ness of syn­thetic gene net­works to be for­mally ver­i­fied in sil­ico from rich, high level func­tional spec­i­fi­ca­tions. Given a device, we auto­mat­i­cally con­struct a math­e­mat­i­cal model from exper­i­men­tal data char­ac­ter­iz­ing the parts it is com­posed of. The spe­cific model struc­ture guar­an­tees that all exper­i­men­tal obser­va­tions are cap­tured and allows us to con­struct finite abstrac­tions through poly­he­dral oper­a­tions. The cor­rect­ness of the model with respect to tem­po­ral logic spec­i­fi­ca­tions can then be ver­i­fied auto­mat­i­cally using meth­ods inspired by model check­ing. Over­all, our pro­ce­dure is con­ser­v­a­tive but it can fil­ter through a large num­ber of poten­tial device designs and select few that sat­isfy the spec­i­fi­ca­tion to be imple­mented and tested fur­ther exper­i­men­tally. Illus­tra­tive exam­ples of the appli­ca­tion of our meth­ods to the design of sim­ple syn­thetic gene net­works are included.”

    genetic-​​regulatory-​​networks bioin­for­mat­ics biological-​​engineering design-​​automation emergent-​​design acceptance-​​testing performance-​​measure nudge
  • [1108.1150] Epis­ta­sis can lead to frag­mented neu­tral spaces and con­tin­gency in evolution

    “Under neu­tral rec­i­p­ro­cal sign epis­ta­sis, two genetic changes are jointly neu­tral, even though their indi­vid­ual effects are dele­te­ri­ous. By using the widely stud­ied map­ping from an RNA sequence to sec­ondary struc­ture, we inves­ti­gate the effect of this kind of epis­ta­sis on neu­tral spaces cor­re­spond­ing to net­works of geno­types that fold to the same sec­ondary struc­ture. Neu­tral net­works for RNA struc­tures with n bonds are typ­i­cally frag­mented into at least 2n dif­fer­ent neu­tral com­po­nents that can­not be con­nected by sin­gle point muta­tions. By exhaus­tive enu­mer­a­tion of all RNA sec­ondary struc­tures of sequences of length 15 we show that most net­works are not dom­i­nated by one neu­tral com­po­nent, but are rather bro­ken up into mul­ti­ple large com­po­nents. Although they gen­er­ate the same phe­no­type, com­po­nents of a sin­gle neu­tral net­work are het­ero­ge­neous, show­ing wide vari­a­tions in their robust­ness and their evolv­abil­ity. Both prop­er­ties are cor­re­lated with com­po­nent size, rather than with the size of their under­ly­ing neu­tral net­work. In par­tic­u­lar, sets of acces­si­ble phe­no­types can vary quite strongly between com­po­nents. Thus, the poten­tial for future inno­va­tion is con­tin­gent on which neu­tral com­po­nent a pop­u­la­tion occu­pies. We fur­ther argue that neu­tral rec­i­p­ro­cal sign epis­ta­sis may have sim­i­lar con­se­quences for neu­tral evo­lu­tion of other bio­log­i­cal sys­tems as well.”

    com­bi­na­torics RNA neutral-​​networks com­plex­ol­ogy bioin­for­mat­ics polymer-​​models mathematical-​​recreations nudge-​​targets
  • Old​Fonts​.com | About Us

    “Will­son founded 3IP in 1989 to self-​​publish a book of pre­ten­tious nature essays. Soon after, he found him­self tin­ker­ing with type design, and 3IP has since become known for its library of authentic-​​looking hand­writ­ing fonts—many of them mod­eled after his­tor­i­cal penmanship—and antique text simulations.”

    typog­ra­phy fonts hand­writ­ing
  • Col­lec­tive Wis­dom — Crooked Timber

    “More broadly, a sim­ple dic­tum such as ‘lis­ten to the experts’ isn’t going to work, pre­cisely because our most pow­er­ful meth­ods of gen­er­at­ing new knowl­edge (viz. the sci­ences) are not so much based on lis­ten­ing to indi­vid­ual experts, as on includ­ing these experts (and many oth­ers) in broader social sys­tems which expose them con­tin­u­ally to the ideas of oth­ers and vice-​​versa. Design­ing (or – per­haps bet­ter– nur­tur­ing) such sys­tems is hard to think about and hard to do – but it has to be the way forward.”

    via:arsyed wisdom-​​of-​​crowds com­plex­ol­ogy inno­va­tion cultural-​​assumptions cre­den­tial­ing problem-​​solving what-​​is-​​true-​​is-​​what-​​gets-​​said
  • [1109.1146] A Dis­trib­uted Mincut/​Maxflow Algo­rithm Com­bin­ing Path Aug­men­ta­tion and Push-​​Relabel

    “We develop a novel dis­trib­uted algo­rithm for the min­i­mum cut prob­lem. We pri­mar­ily aim at solv­ing large sparse prob­lems. Assum­ing ver­tices of the graph are par­ti­tioned into sev­eral regions, the algo­rithm per­forms path aug­men­ta­tions inside the regions and updates of the push-​​relabel style between the regions. The inter­ac­tion between regions is con­sid­ered expen­sive (regions are loaded into the mem­ory one-​​by-​​one or located on sep­a­rate machines in a net­work). The algo­rithm works in sweeps — passes over all regions. Let $B$ be the set of ver­tices inci­dent to inter-​​region edges of the graph. We present a sequen­tial and par­al­lel ver­sions of the algo­rithm which ter­mi­nate in at most $2|B|^2+1$ sweeps. The com­pet­ing algo­rithm by Delong and Boykov uses push-​​relabel updates inside regions. In the case of a fixed par­ti­tion we prove that this algo­rithm has a tight $O(n^2)$ bound on the num­ber of sweeps, where $n$ is the num­ber of ver­tices. We tested sequen­tial ver­sions of the algo­rithms on instances of maxflow prob­lems in com­puter vision. Exper­i­men­tally, the num­ber of sweeps required by the new algo­rithm is much lower than for the Delong and Boykov’s vari­ant. Large prob­lems (up to $108$ ver­tices and $6cdot 108$ edges) are solved using under 1GB of mem­ory in about 10 sweeps.”

    algo­rithms operations-​​research nudge-​​targets
  • [1105.4953] A fast near­est neigh­bor search algo­rithm based on vec­tor quantization

    “In this arti­cle, we pro­pose a new fast near­est neigh­bor search algo­rithm, based on vec­tor quan­ti­za­tion. Like many other branch and bound search algo­rithms [1,10], a pre­pro­cess­ing recur­sively par­ti­tions the data set into dis­jointed sub­sets until the num­ber of points in each part is small enough. In doing so, a search-​​tree data struc­ture is built. This pre­lim­i­nary recur­sive data-​​set par­ti­tion is based on the vec­tor quan­ti­za­tion of the empir­i­cal dis­tri­b­u­tion of the ini­tial data-​​set. Unlike pre­vi­ously cited meth­ods, this kind of par­ti­tions does not a pri­ori allow to elim­i­nate sev­eral brother nodes in the search tree with a sin­gle test. To over­come this dif­fi­culty, we pro­pose an algo­rithm to reduce the num­ber of tested brother nodes to a min­i­mal list that we call “friend Voronoi cells”. The com­plete descrip­tion of the method requires a deeper insight into the prop­er­ties of Delau­nay tri­an­gu­la­tions and Voronoi diagrams”

    algo­rithms search-​​algorithms data-​​analysis nudge-​​targets
  • [1108.0986] A prox­i­mal point algo­rithm for sequen­tial fea­ture extrac­tion applications

    “We pro­pose a prox­i­mal point algo­rithm to solve LAROS prob­lem, that is the prob­lem of find­ing a “large approx­i­mately rank-​​one sub­ma­trix”. This LAROS prob­lem is used to sequen­tially extract fea­tures in data. We also develop a new stop­ping cri­te­rion for the prox­i­mal point algo­rithm, which is based on the dual­ity con­di­tions of eps-​​optimal solu­tions of the LAROS prob­lem, with a the­o­ret­i­cal guar­an­tee. We test our algo­rithm with two image data­bases and show that we can use the LAROS prob­lem to extract appro­pri­ate com­mon fea­tures from these images.”

    algo­rithms image-​​segmentation feature-​​extraction nudge-​​targets
  • [1011.2348] Ergodic Con­trol and Poly­he­dral approaches to PageR­ank Optimization

    “We study a gen­eral class of PageR­ank opti­miza­tion prob­lems which con­sist in find­ing an opti­mal out­link strat­egy for a web site sub­ject to design con­straints. We con­sider both a con­tin­u­ous prob­lem, in which one can choose the inten­sity of a link, and a dis­crete one, in which in each page, there are oblig­a­tory links, fac­ul­ta­tive links and for­bid­den links. We show that the con­tin­u­ous prob­lem, as well as its dis­crete vari­ant when there are no con­straints cou­pling dif­fer­ent pages, can both be mod­eled by con­strained Markov deci­sion processes with ergodic reward, in which the web­mas­ter deter­mines the tran­si­tion prob­a­bil­i­ties of web­surfers. Although the num­ber of actions turns out to be expo­nen­tial, we show that an asso­ci­ated poly­tope of tran­si­tion mea­sures has a con­cise rep­re­sen­ta­tion, from which we deduce that the con­tin­u­ous prob­lem is solv­able in poly­no­mial time, and that the same is true for the dis­crete prob­lem when there are no cou­pling con­straints. We also pro­vide effi­cient algo­rithms, adapted to very large net­works. Then, we inves­ti­gate the qual­i­ta­tive fea­tures of opti­mal out­link strate­gies, and iden­tify in par­tic­u­lar assump­tions under which there exists a “mas­ter” page to which all con­trolled pages should point. We report numer­i­cal results on frag­ments of the real web graph.”

    opti­miza­tion PageR­ank operations-​​research algo­rithms nudge-​​targets

Items of some interest…

These are my recent Pin​board​.in links:

  • [1106.1804] A Crit­i­cal Assess­ment of Bench­mark Com­par­i­son in Planning

    “Recent trends in plan­ning research have led to empir­i­cal com­par­i­son becom­ing com­mon­place. The field has started to set­tle into a method­ol­ogy for such com­par­isons, which for obvi­ous prac­ti­cal rea­sons requires run­ning a sub­set of plan­ners on a sub­set of prob­lems. In this paper, we char­ac­ter­ize the method­ol­ogy and exam­ine eight implicit assump­tions about the prob­lems, plan­ners and met­rics used in many of these com­par­isons. The prob­lem assump­tions are: PR1) the per­for­mance of a gen­eral pur­pose plan­ner should not be penalized/​biased if exe­cuted on a sam­pling of prob­lems and domains, PR2) minor syn­tac­tic dif­fer­ences in rep­re­sen­ta­tion do not affect per­for­mance, and PR3) prob­lems should be solv­able by STRIPS capa­ble plan­ners unless they require ADL. The plan­ner assump­tions are: PL1) the lat­est ver­sion of a plan­ner is the best one to use, PL2) default para­me­ter set­tings approx­i­mate good per­for­mance, and PL3) time cut-​​offs do not unduly bias out­come. The met­rics assump­tions are: M1) per­for­mance degrades sim­i­larly for each plan­ner when run on degraded run­time envi­ron­ments (e.g., machine plat­form) and M2) the num­ber of plan steps dis­tin­guishes per­for­mance. We find that most of these assump­tions are not sup­ported empir­i­cally; in par­tic­u­lar, that plan­ners are affected dif­fer­ently by these assump­tions. We con­clude with a call to the com­mu­nity to devote research resources to improv­ing the state of the prac­tice and espe­cially to enhanc­ing the avail­able bench­mark problems.”

    plan­ning bench­mark­ing algo­rithms horse-​​races engineering-​​design operations-​​research nudge-​​targets
  • [1108.4361] The rela­tion­ship between acquain­tance­ship and coau­thor­ship in sci­en­tific col­lab­o­ra­tion networks

    “This arti­cle exam­ines the rela­tion­ship between acquain­tance­ship and coau­thor­ship pat­terns in a multi-​​disciplinary, multi-​​institutional, geo­graph­i­cally dis­trib­uted research cen­ter. Two social net­works are con­structed and com­pared: a net­work of coau­thor­ship, rep­re­sent­ing how researchers write arti­cles with one another, and a net­work of acquain­tance­ship, rep­re­sent­ing how those researchers know each other on a per­sonal level, based on their responses to an online sur­vey. Sta­tis­ti­cal analy­ses of the topol­ogy and com­mu­nity struc­ture of these net­works point to the impor­tance of small-​​scale, local, per­sonal net­works pred­i­cated upon acquain­tance­ship for accom­plish­ing col­lab­o­ra­tive work in sci­en­tific communities.”

    academic-​​culture network-​​theory cita­tion social-​​networks
  • [1108.4223] The set-​​theoretic multiverse

    “The mul­ti­verse view in set the­ory, intro­duced and argued for in this arti­cle, is the view that there are many dis­tinct con­cepts of set, each instan­ti­ated in a cor­re­spond­ing set-​​theoretic uni­verse. The uni­verse view, in con­trast, asserts that there is an absolute back­ground set con­cept, with a cor­re­spond­ing absolute set-​​theoretic uni­verse in which every set-​​theoretic ques­tion has a def­i­nite answer. The mul­ti­verse posi­tion, I argue, explains our expe­ri­ence with the enor­mous diver­sity of set-​​theoretic pos­si­bil­i­ties, a phe­nom­e­non that chal­lenges the uni­verse view. In par­tic­u­lar, I argue that the con­tin­uum hypoth­e­sis is set­tled on the mul­ti­verse view by our exten­sive knowl­edge about how it behaves in the mul­ti­verse, and as a result it can no longer be set­tled in the man­ner for­merly hoped for.”

    math­e­mat­ics mathematical-​​criticism looking-​​forward-​​to-​​understanding-​​this-​​someday pragmatism-it-ain’t
  • [1102.1934] The struc­ture of the Arts & Human­i­ties Cita­tion Index: A map­ping on the basis of aggre­gated cita­tions among 1,157 journals

    “Using the Arts & Human­i­ties Cita­tion Index (A&HCI) 2008, we apply map­ping tech­niques pre­vi­ously devel­oped for map­ping jour­nal struc­tures in the Sci­ence and Social Sci­ence Cita­tion Indices. Cita­tion rela­tions among the 110,718 records were aggre­gated at the level of 1,157 jour­nals spe­cific to the A&HCI, and the jour­nal struc­tures are ques­tioned on whether a cog­ni­tive struc­ture can be recon­structed and visu­al­ized. Both cosine-​​normalization (bot­tom up) and fac­tor analy­sis (top down) sug­gest a divi­sion into approx­i­mately twelve sub­sets. The rela­tions among these sub­sets are explored using var­i­ous visu­al­iza­tion tech­niques. How­ever, we were not able to retrieve this struc­ture using the ISI Sub­ject Cat­e­gories, includ­ing the 25 cat­e­gories which are spe­cific to the A&HCI. We dis­cuss options for val­i­da­tion such as against the cat­e­gories of the Human­i­ties Indi­ca­tors of the Amer­i­can Acad­emy of Arts and Sci­ences, the panel struc­ture of the Euro­pean Ref­er­ence Index for the Human­i­ties (ERIH), and com­pare our results with the cur­ricu­lum orga­ni­za­tion of the Human­i­ties Sec­tion of the Col­lege of Let­ters and Sci­ences of UCLA as an exam­ple of insti­tu­tional organization.”

    network-​​theory citation-​​networks human­i­ties academic-​​culture quantitative-​​humanities
  • [1108.4220] A Dynam­i­cal Sys­tems Approach for Sta­tic Eval­u­a­tion in Go

    “In the paper argu­ments are given why the con­cept of sta­tic eval­u­a­tion has the poten­tial to be a use­ful exten­sion to Monte Carlo tree search. A new con­cept of mod­el­ing sta­tic eval­u­a­tion through a dynam­i­cal sys­tem is intro­duced and strengths and weak­nesses are dis­cussed. The gen­eral suit­abil­ity of this approach is demonstrated.”

    representation-​​theory plan­ning monte-​​carlo-​​models nudge algo­rithms
  • [1105.5449] AntNet: Dis­trib­uted Stig­mer­getic Con­trol for Com­mu­ni­ca­tions Networks

    “…We com­pare our algo­rithm with six state-​​of-​​the-​​art rout­ing algo­rithms com­ing from the telecom­mu­ni­ca­tions and machine learn­ing fields. The algo­rithms’ per­for­mance is eval­u­ated over a set of real­is­tic test­beds. We run many exper­i­ments over real and arti­fi­cial IP data­gram net­works with increas­ing num­ber of nodes and under sev­eral par­a­dig­matic spa­tial and tem­po­ral traf­fic dis­tri­b­u­tions. Results are very encour­ag­ing. AntNet showed supe­rior per­for­mance under all the exper­i­men­tal con­di­tions with respect to its com­peti­tors. We ana­lyze the main char­ac­ter­is­tics of the algo­rithm and try to explain the rea­sons for its superiority.”

    ant-​​colony-​​optimization network-​​theory net­works con­trol algo­rithms nudge-​​targets rout­ing
  • Bozo Sapi­ens: Sacco and Vanzetti: Evidence

    “Wigmore’s tech­nique, like prob­a­bil­ity itself, is both wide-​​ranging and tediously painstak­ing; his book was pop­u­lar only among insom­niac judges. But now that com­put­ers can take on the numer­i­cal drudgery, it is prov­ing its worth in just such tan­gled cases as Sacco’s and Vanzetti’s. The legal schol­ars Joseph Kadane and David Schum have applied a sophis­ti­cated exten­sion of Wigmore’s method to the vast body of evi­dence from the case. Theirs is a remark­able achieve­ment; their charts retain all the orig­i­nal com­plex­i­ties: the facts with­held or per­verted, the hearsay, the lies told and dis­avowed on both sides, the charged polit­i­cal atmos­phere of eighty years ago. They never dis­count a fact, no mat­ter how far-​​fetched; they  sim­ply give it its due weight in their dynamic struc­ture. Their con­clu­sion?  Unjust though it is to sum­ma­rize a book in a sen­tence, the bal­ance of prob­a­bil­ity seems to favor the view expressed long ago by one of the defen­dants’ close com­pan­ions: “every­one in the Boston anar­chis­tic cir­cle knew that Sacco was guilty and that Vanzetti was inno­cent as far as the actual par­tic­i­pa­tion in the killing.” So, there it is: whichever side our polit­i­cal instincts favor, we are des­tined to be half wrong. Vanzetti’s last words were: “I wish to for­give some peo­ple for what they are now doing to me.”  If we were all will­ing to make the extra effort to work out the prob­a­bil­i­ties, per­haps we might not need for­give­ness so often.”

    probability-​​theory legal-​​studies computational-​​methods his­tory
  • Get­ting first sale wrong

    “I hate to imag­ine it, but this deci­sion raises some fright­en­ing pos­si­bil­i­ties and requires greater vig­i­lance on the part of librar­i­ans.  At the very least, libraries must demand infor­ma­tion from pub­lish­ers about where every item has been man­u­fac­tured. Obtain­ing such infor­ma­tion is no longer an option, since our legal uses of the things we buy now depends on know­ing this, and the place where the pub­lisher is located or where the sale took place is sim­ply not suf­fi­cient.  But what I really fear is that pub­lish­ers will begin to man­u­fac­ture more of their works over­seas and then try to demand a higher price – one that includes “pub­lic lend­ing rights” – from libraries. If libraries are in a dif­fi­cult posi­tion, stu­dents may be even worse off under the Sec­ond Circuit’s rul­ing.  Again, pub­lish­ers now have an incen­tive to man­u­fac­ture their text­books abroad and sell them to U.S. stu­dents.  Such stu­dents would no longer have the right to re-​​sell their text­books or to pur­chase used texts.  The defen­dant in the case, Supap Kirt­saeng, had made a lucra­tive busi­ness out of reselling text­books pur­chased in Asia.  He was per­haps an unsym­pa­thetic party, but what he was doing was not dif­fer­ent in kind from the resale of texts that is com­mon on all col­lege cam­puses.  This activ­ity makes higher edu­ca­tion a lit­tle more pos­si­ble for many.  Now pub­lish­ers have an easy way for to close down this sec­ondary mar­ket for text­books, about which they have com­plained for years.  In the process, the cost of edu­ca­tion for col­lege stu­dents would be pushed up even further.”

    copy­right insan­ity intellectual-​​property academic-​​culture librar­i­ans
  • [1106.6037] Black Hole Search with Finite Automata Scat­tered in a Syn­chro­nous Torus

    “We con­sider the prob­lem of locat­ing a black hole in syn­chro­nous anony­mous net­works using finite state agents. A black hole is a harm­ful node in the net­work that destroys any agent vis­it­ing that node with­out leav­ing any trace. The objec­tive is to locate the black hole with­out destroy­ing too many agents. This is dif­fi­cult to achieve when the agents are ini­tially scat­tered in the net­work and are unaware of the loca­tion of each other. Pre­vi­ous stud­ies for black hole search used more pow­er­ful mod­els where the agents had non-​​constant mem­ory, were labelled with dis­tinct iden­ti­fiers and could either write mes­sages on the nodes of the net­work or mark the edges of the net­work. In con­trast, we solve the prob­lem using a small team of finite-​​state agents each car­ry­ing a con­stant num­ber of iden­ti­cal tokens that could be placed on the nodes of the net­work. Thus, all resources used in our algo­rithms are inde­pen­dent of the net­work size. We restrict our atten­tion to ori­ented torus net­works and first show that no finite team of finite state agents can solve the prob­lem in such net­works, when the tokens are not mov­able. In case the agents are equipped with mov­able tokens, we deter­mine lower bounds on the num­ber of agents and tokens required for solv­ing the prob­lem in torus net­works of arbi­trary size. Fur­ther, we present a deter­min­is­tic solu­tion to the black hole search prob­lem for ori­ented torus net­works, using the min­i­mum num­ber of agents and tokens.”

    algo­rithms agent-​​based multi-​​agent-​​systems network-​​theory nudge-​​targets
  • [1106.1821] Col­lec­tive Intel­li­gence, Data Rout­ing and Braess’ Paradox

    “We con­sider the prob­lem of design­ing the the util­ity func­tions of the utility-​​maximizing agents in a multi-​​agent sys­tem so that they work syn­er­gis­ti­cally to max­i­mize a global util­ity. The par­tic­u­lar prob­lem domain we explore is the con­trol of net­work rout­ing by plac­ing agents on all the routers in the net­work. Con­ven­tional approaches to this task have the agents all use the Ideal Short­est Path rout­ing Algo­rithm (ISPA). We demon­strate that in many cases, due to the side-​​effects of one agent’s actions on another agent’s per­for­mance, hav­ing agents use ISPA’s is sub­op­ti­mal as far as global aggre­gate cost is con­cerned, even when they are only used to route infin­i­tes­i­mally small amounts of traf­fic. The util­ity func­tions of the indi­vid­ual agents are not “aligned” with the global util­ity, intu­itively speak­ing. As a par­tic­u­lar exam­ple of this we present an instance of Braess’ para­dox in which adding new links to a net­work whose agents all use the ISPA results in a decrease in over­all through­put. We also demon­strate that load-​​balancing, in which the agents’ deci­sions are col­lec­tively made to opti­mize the global cost incurred by all traf­fic cur­rently being routed, is sub­op­ti­mal as far as global cost aver­aged across time is con­cerned. This is also due to ‘side-​​effects’, in this case of cur­rent rout­ing deci­sion on future traf­fic. The math­e­mat­ics of Col­lec­tive Intel­li­gence (COIN) is con­cerned pre­cisely with the issue of avoid­ing such dele­te­ri­ous side-​​effects in multi-​​agent sys­tems, both over time and space. We present key con­cepts from that math­e­mat­ics and use them to derive an algo­rithm whose ideal ver­sion should have bet­ter per­for­mance than that of hav­ing all agents use the ISPA, even in the infin­i­tes­i­mal limit. We present exper­i­ments ver­i­fy­ing this, and also show­ing that a machine-​​learning-​​based ver­sion of this COIN algo­rithm in which costs are only impre­cisely esti­mated via empir­i­cal means (a ver­sion poten­tially applic­a­ble in the real world) also out­per­forms the ISPA, despite hav­ing access to less infor­ma­tion than does the ISPA. In par­tic­u­lar, this COIN algo­rithm almost always avoids Braess’ paradox.”

    collective-​​intelligence search-​​algorithms figure-​​ground-​​error plan­ning nudge
  • [1108.0404] Exploit­ing Agent and Type Inde­pen­dence in Col­lab­o­ra­tive Graph­i­cal Bayesian Games

    “Effi­cient col­lab­o­ra­tive deci­sion mak­ing is an impor­tant chal­lenge for mul­ti­a­gent sys­tems. Find­ing opti­mal joint actions is espe­cially chal­leng­ing when each agent has only imper­fect infor­ma­tion about the state of its envi­ron­ment. Such prob­lems can be mod­eled as col­lab­o­ra­tive Bayesian games in which each agent receives pri­vate infor­ma­tion in the form of its type. How­ever, rep­re­sent­ing and solv­ing such games requires space and com­pu­ta­tion time expo­nen­tial in the num­ber of agents. This arti­cle intro­duces col­lab­o­ra­tive graph­i­cal Bayesian games (CGBGs), which facil­i­tate more effi­cient col­lab­o­ra­tive deci­sion mak­ing by decom­pos­ing the global pay­off func­tion as the sum of local pay­off func­tions that depend on only a few agents. We pro­pose a frame­work for the effi­cient solu­tion of CGBGs based on the insight that they posses two dif­fer­ent types of inde­pen­dence, which we call agent inde­pen­dence and type inde­pen­dence. In par­tic­u­lar, we present a fac­tor graph rep­re­sen­ta­tion that cap­tures both forms of inde­pen­dence and thus enables effi­cient solu­tions. In addi­tion, we show how this rep­re­sen­ta­tion can pro­vide lever­age in sequen­tial tasks by using it to con­struct a novel method for decen­tral­ized par­tially observ­able Markov deci­sion processes. Exper­i­men­tal results in both ran­dom and bench­mark tasks demon­strate the improved scal­a­bil­ity of our meth­ods com­pared to sev­eral exist­ing alternatives.”

    col­lab­o­ra­tion agent-​​based complex-​​systems emergent-​​design nudge-​​targets
  • [1102.2837] Effi­cient Pro­mo­tion Strate­gies in Hier­ar­chi­cal Organizations

    “The Peter prin­ci­ple has been recently inves­ti­gated by means of an agent-​​based sim­u­la­tion and its valid­ity has been numer­i­cally cor­rob­o­rated. It has been con­firmed that, within cer­tain con­di­tions, it can really influ­ence in a neg­a­tive way the effi­ciency of a pyra­mi­dal orga­ni­za­tion adopt­ing mer­i­to­cratic pro­mo­tions. It was also found that, in order to bypass these effects, alter­na­tive pro­mo­tion strate­gies should be adopted, as for exam­ple a ran­dom selec­tion choice. In this paper, within the same line of research, we study pro­mo­tion strate­gies in a more real­is­tic hier­ar­chi­cal and mod­u­lar orga­ni­za­tion and we show the robust­ness of our pre­vi­ous results, extend­ing their valid­ity to a more gen­eral con­text. We dis­cuss also why the adop­tion of these strate­gies could be use­ful for real organizations.”

    organizational-​​behavior com­plex­ol­ogy complexological-​​amusements agent-​​based com­pe­tence

Items of some interest…

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